Class DiegoGame
java.lang.Object
java.awt.Component
java.awt.Container
java.awt.Panel
java.applet.Applet
awgd.engine.game.GameApplet
DiegoGame
- All Implemented Interfaces:
- ImageObserver, MenuContainer, Serializable, Runnable, Accessible
public class DiegoGame
- extends awgd.engine.game.GameApplet
- See Also:
- Serialized Form
| Methods inherited from class awgd.engine.game.GameApplet |
destroy, getInstance, paint, run, setInstance, start, stop, update |
| Methods inherited from class java.applet.Applet |
getAccessibleContext, getAppletContext, getAppletInfo, getAudioClip, getAudioClip, getCodeBase, getDocumentBase, getImage, getImage, getLocale, getParameter, getParameterInfo, isActive, newAudioClip, play, play, resize, resize, setStub, showStatus |
| Methods inherited from class java.awt.Container |
add, add, add, add, add, addContainerListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getInsets, getLayout, getListeners, getMaximumSize, getMinimumSize, getMousePosition, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, print, printComponents, remove, remove, removeAll, removeContainerListener, removeNotify, setComponentZOrder, setFocusCycleRoot, setFocusTraversalKeys, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setFont, setLayout, transferFocusBackward, transferFocusDownCycle, validate |
| Methods inherited from class java.awt.Component |
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, dispatchEvent, enable, enable, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, printAll, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocusInWindow, reshape, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setMaximumSize, setMinimumSize, setName, setPreferredSize, setSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusUpCycle |
clip
public final AudioClip[] clip
weeManImg
public awgd.engine.game.ScreenImage weeManImg
weeManImg2
public awgd.engine.game.ScreenImage weeManImg2
weeManImgLeft
public awgd.engine.game.ScreenImage weeManImgLeft
weeManImgLeft2
public awgd.engine.game.ScreenImage weeManImgLeft2
enemyImg
public awgd.engine.game.ScreenImage enemyImg
enemyImg2
public awgd.engine.game.ScreenImage enemyImg2
enemyImgLeft
public awgd.engine.game.ScreenImage enemyImgLeft
enemyImgLeft2
public awgd.engine.game.ScreenImage enemyImgLeft2
dean
public awgd.engine.game.Sprite dean
dean2
public awgd.engine.game.Sprite dean2
deanLeft
public awgd.engine.game.Sprite deanLeft
deanLeft2
public awgd.engine.game.Sprite deanLeft2
enemy
public awgd.engine.game.Sprite enemy
enemy2
public awgd.engine.game.Sprite enemy2
enemy3
public awgd.engine.game.Sprite enemy3
enemy4
public awgd.engine.game.Sprite enemy4
PlayerImage
public Image PlayerImage
PlayerImage2
public Image PlayerImage2
PlayerImage3
public Image PlayerImage3
PlayerImage4
public Image PlayerImage4
enemyImage
public Image enemyImage
enemyImage2
public Image enemyImage2
enemyImage3
public Image enemyImage3
enemyImage4
public Image enemyImage4
DiegoGame
public DiegoGame()
PlayerSetup
public void PlayerSetup()
EnemySetup
public void EnemySetup()
animateRight
public void animateRight()
animateLeft
public void animateLeft()
writeFile
public void writeFile(String[] args)
readFile
public void readFile(String[] args)
loadAudio
public void loadAudio()
init
public void init()
- Overrides:
init in class awgd.engine.game.GameApplet