Class DiegoGame

java.lang.Object
  extended by java.awt.Component
      extended by java.awt.Container
          extended by java.awt.Panel
              extended by java.applet.Applet
                  extended by awgd.engine.game.GameApplet
                      extended by DiegoGame
All Implemented Interfaces:
ImageObserver, MenuContainer, Serializable, Runnable, Accessible

public class DiegoGame
extends awgd.engine.game.GameApplet

See Also:
Serialized Form

Nested Class Summary
 
Nested classes/interfaces inherited from class java.awt.Component
Component.BaselineResizeBehavior
 
Field Summary
 AudioClip[] clip
           
 awgd.engine.game.Sprite dean
           
 awgd.engine.game.Sprite dean2
           
 awgd.engine.game.Sprite deanLeft
           
 awgd.engine.game.Sprite deanLeft2
           
 awgd.engine.game.Sprite enemy
           
 awgd.engine.game.Sprite enemy2
           
 awgd.engine.game.Sprite enemy3
           
 awgd.engine.game.Sprite enemy4
           
 Image enemyImage
           
 Image enemyImage2
           
 Image enemyImage3
           
 Image enemyImage4
           
 awgd.engine.game.ScreenImage enemyImg
           
 awgd.engine.game.ScreenImage enemyImg2
           
 awgd.engine.game.ScreenImage enemyImgLeft
           
 awgd.engine.game.ScreenImage enemyImgLeft2
           
 Image PlayerImage
           
 Image PlayerImage2
           
 Image PlayerImage3
           
 Image PlayerImage4
           
 awgd.engine.game.ScreenImage weeManImg
           
 awgd.engine.game.ScreenImage weeManImg2
           
 awgd.engine.game.ScreenImage weeManImgLeft
           
 awgd.engine.game.ScreenImage weeManImgLeft2
           
 
Fields inherited from class java.awt.Component
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT
 
Fields inherited from interface java.awt.image.ImageObserver
ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH
 
Constructor Summary
DiegoGame()
           
 
Method Summary
 void animateLeft()
           
 void animateRight()
           
 void EnemySetup()
           
 void init()
           
 void loadAudio()
           
 void PlayerSetup()
           
 void readFile(String[] args)
           
 void writeFile(String[] args)
           
 
Methods inherited from class awgd.engine.game.GameApplet
destroy, getInstance, paint, run, setInstance, start, stop, update
 
Methods inherited from class java.applet.Applet
getAccessibleContext, getAppletContext, getAppletInfo, getAudioClip, getAudioClip, getCodeBase, getDocumentBase, getImage, getImage, getLocale, getParameter, getParameterInfo, isActive, newAudioClip, play, play, resize, resize, setStub, showStatus
 
Methods inherited from class java.awt.Panel
addNotify
 
Methods inherited from class java.awt.Container
add, add, add, add, add, addContainerListener, addPropertyChangeListener, addPropertyChangeListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalKeys, getFocusTraversalPolicy, getInsets, getLayout, getListeners, getMaximumSize, getMinimumSize, getMousePosition, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paintComponents, preferredSize, print, printComponents, remove, remove, removeAll, removeContainerListener, removeNotify, setComponentZOrder, setFocusCycleRoot, setFocusTraversalKeys, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setFont, setLayout, transferFocusBackward, transferFocusDownCycle, validate
 
Methods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, dispatchEvent, enable, enable, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusCycleRootAncestor, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getGraphics, getGraphicsConfiguration, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputContext, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, printAll, remove, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, requestFocusInWindow, reshape, setBackground, setBounds, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setMaximumSize, setMinimumSize, setName, setPreferredSize, setSize, setSize, setVisible, show, show, size, toString, transferFocus, transferFocusUpCycle
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

clip

public final AudioClip[] clip

weeManImg

public awgd.engine.game.ScreenImage weeManImg

weeManImg2

public awgd.engine.game.ScreenImage weeManImg2

weeManImgLeft

public awgd.engine.game.ScreenImage weeManImgLeft

weeManImgLeft2

public awgd.engine.game.ScreenImage weeManImgLeft2

enemyImg

public awgd.engine.game.ScreenImage enemyImg

enemyImg2

public awgd.engine.game.ScreenImage enemyImg2

enemyImgLeft

public awgd.engine.game.ScreenImage enemyImgLeft

enemyImgLeft2

public awgd.engine.game.ScreenImage enemyImgLeft2

dean

public awgd.engine.game.Sprite dean

dean2

public awgd.engine.game.Sprite dean2

deanLeft

public awgd.engine.game.Sprite deanLeft

deanLeft2

public awgd.engine.game.Sprite deanLeft2

enemy

public awgd.engine.game.Sprite enemy

enemy2

public awgd.engine.game.Sprite enemy2

enemy3

public awgd.engine.game.Sprite enemy3

enemy4

public awgd.engine.game.Sprite enemy4

PlayerImage

public Image PlayerImage

PlayerImage2

public Image PlayerImage2

PlayerImage3

public Image PlayerImage3

PlayerImage4

public Image PlayerImage4

enemyImage

public Image enemyImage

enemyImage2

public Image enemyImage2

enemyImage3

public Image enemyImage3

enemyImage4

public Image enemyImage4
Constructor Detail

DiegoGame

public DiegoGame()
Method Detail

PlayerSetup

public void PlayerSetup()

EnemySetup

public void EnemySetup()

animateRight

public void animateRight()

animateLeft

public void animateLeft()

writeFile

public void writeFile(String[] args)

readFile

public void readFile(String[] args)

loadAudio

public void loadAudio()

init

public void init()
Overrides:
init in class awgd.engine.game.GameApplet